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Waves announces SoundGrid card for Yamaha digital consoles - PSNEurope

Waves announces SoundGrid card for Yamaha digital consoles

US: The subject of a lead story in February's PSNE, SoundGrid has relevance to a wide variety of live sound applications, reports David Davies. As also revealed in the aforementioned issue of Pro Sound News Europe, Waves and DiGiCo have agreed to work together to integrate Waves' new networking and processing platform into the console manufacturer's single FPGA Stealth Digital Processing products for the live sound industry.
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US: The subject of a lead story in February's PSNE, SoundGrid has relevance to a wide variety of live sound applications, reports David Davies. As also revealed in the aforementioned issue of Pro Sound News Europe, Waves and DiGiCo have agreed to work together to integrate Waves' new networking and processing platform into the console manufacturer's single FPGA Stealth Digital Processing products for the live sound industry.

Low latency performance, a complete Redundancy & Recovery system, and integration with analogue and digital mixers are among the cited advantages of the SoundGrid networking and processing platform, which allows users to run larger numbers of Waves audio processors over Ethernet using standard PCs.

Waves senior product manager Gil Wasserman tells PSN-e: "SoundGrid's market objective is to offer the use of Waves high-end processors in all mission critical, real-time set-ups. To us, SoundGrid is a turning point for all live sound engineers working in tours, clubs, houses of worship, theatres and more. SoundGrid offers true continuity between the magic captured in the studio and its re-incarnation on stage, and back again, with the flexibility of audio processing choice and the highest production values available today."

Wasserman says that the "immediate and natural" application for SoundGrid is processing at the capture and mixing stages. Low-latency capability makes it suitable for FOH/monitoring usage in touring or theatre, as well as in OB vans and live recording set-ups. "Furthermore," adds Wasserman, "as SG is an Ethernet-based system it will naturally grow to offer networking and audio distribution coupled with audio processing."

Waves has also announced the forthcoming launch of a mini-YGDAI interface card (pictured) to allow users of Yamaha digital mixing consoles to process up to 32 channels of audio with Waves plug-ins via SoundGrid. Available from mid-March, the WSG-Y16 card is suitable for use with Yamaha LS9, M7CL, PM5D, DSP5D, 01V96, 02R96, DM1000 and DM2000 digital mixing consoles, as well as the DME64N and DME24N digital mixing engines.

The WSG-Y16 supports 16-channel processing at 44.1 and 48kHz, with eight-channel processing at 88.2 and 96kHz. Users of Yamaha products with a single MY card slot (01V96, LS9-16 and DME24N) can run up to 16 channels of audio via the WSG-Y16; the other compatible models allow up to 32.

"Waves' announcement of the WSG-Y16 card is another demonstration of how the connectivity of Yamaha's current digital consoles allows integration with the latest technology from a wide range of manufacturers," said Karl Christmas, deputy general manager, Yamaha Commercial Audio. "We believe that choice is one of the key advantages of digital audio and this product gives users who like the sound of Waves plug-ins the flexibility of using them alongside the Yamaha effects installed on the consoles. Even our entry-level and most budget-conscious digital console, the 01V96VCM, now has options to incorporate the highest level of professional audio processing - something we believe that no other console manufacturer is able to offer."

Web
» www.waves.com
» www.yamahacommercialaudio.com

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