PLASA 2019 is set to see developments in Out Board’s TiMax immersive audio and show control systems.
The new HARDCore FPGA DSP engine for the TiMax Soundhub 3D spatial audio platform has added extended delay-matrix memory and dynamic delay-morphing algorithms to create transparent real-time localisation. HARDCore was designed to expand sound designers’ capability to achieve superior panoramic spatial mix reinforcement and immersive 3D soundscapes and has paved the way for an interactive spatial reverb resource within TiMax.
The TiMax TrackerD4 Precision Stagetracking is said to address the current price and performance gap in the market with enhanced levels of speed and precision at a range of cost levels offering ROI potential across a wide range of applications. With TiMax vocal-localisation processes now being controlled and monitored entirely within the TiMax SoundHub’s PanSpace GUI via OSC, the responsiveness of the new D4 also opens up the reality of cost-effective lighting and multimedia stage tracking control. As well as OSC, a PosiStageNet interface is being trialled, and TiMax TrackerD4 can now also control other spatial audio processors via OSC.
Another solution to be showcased is the TiMax SoundHub OSC interface, which allows generic tablet controllers such as TouchOSC and Lemur to be mapped to TiMax spatialisation, system management and show control functions.
Out Board’s Dave Haydon will contribute to the PLASA London seminar program on Monday, September 16 at 16:45-17:45, where he will pose the question: What’s Immersive? discussing the motives, expectations, and realities of immersive spatial audio and show control for live performance, presentation and experiences.
Dave Haydon and colleague Robin Whittaker recently penned a piece for PSNEurope about immersive and spatialised audio, which you can read here.