Audio director, consultant and content provider John Broomhall (pictured) will present the keynote address during the AES International Audio for Games Conference, which takes place in London next month.
Broomhall has shaped audio for an extensive roll-call of video games, including the original X-COM series, Geoff Crammond’s Grand Prix series, Heavenly Sword and Guitar Hero DLC. He chairs the BAFTA Audio Awards and sits on the BAFTA Videogames Committee, and is recipient (for 2009) of the Games Audio Network Guild of America’s Recognition Award.
Entitled ‘Perfect Partners and Unsung Heroes’, Broomhall’s presentation will explore the link between creativity and technology experienced during several decades in the business.
Broomhall will speak on the middle day of the conference, which is to take place 2-4 Feb at BAFTA Headquarters, 195 Piccadilly, London. Key issues to be covered during the event include: visualising and controlling sound with graphical interfaces; language scrambling for in-game voice-chat applications; interactive sound propagation for games; providing an immersive gaming experience using wireless low latency coded audio streaming; and the perception of music created from the sound of a video game environment.
The second of the AES’s annual Audio for Games Conference is intended to further the exploration of video gaming production. “The considerable technical advances driven and inspired by videogame production coupled with the remarkable international sales which the sector continues to accrue, keep this topic of paramount importance to AES members,” said AES managing director Roger Furness.