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AES 49th Audio for Games conference an international success

Erica Basnicki 20 March 2013
AES 49th Audio for Games conference an international success

The Audio Engineering Society reports that last month’s 49th International Conference on Audio for Games, held in London, was a success. The third edition of the event attracted 116 attendees from game developers and leading academic institutions worldwide, says conference chairman Michael Kelly:

“The audience was truly international and included visitors from the UK, Europe, Russia, the US, Japan, Korea and Australia. It was large enough to draw key players, and intimate enough to encourage significant dialogue.”

Keynote speaker Robin Rimbaud, aka Scanner, with whom PSNEurope spoke to for February’s Audio for Games feature, commented on his experience:
  “I was delighted to present my works in the context of this forum, touching on a variety of my projects over the last twenty years and how this might translate to a gaming world,” said the London-based artist, writer and composer.  “Gracefully nobody threw anything at me afterwards and apparently I left them wanting more which is always pleasing to hear.”
  “AES Audio For Game Conferences are proving increasingly popular,” concluded Kelly. “Feedback is universally positive, we consistently draw high level participants, and the connectivity factor between them is extraordinary. We are already planning a fourth Conference for 2015.”

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